![]() In the game, a dictator named General Sabio from the Papagayan Islands threatens to attack the FSA, protagonist Rad Spencer's organization. See also: Synopsis of Bionic Commando Rearmed and Synopsis of the 2009 Bionic Commando gameīionic Commando Rearmed 2 takes place a few years after Bionic Commando Rearmed and prior to 2009's Bionic Commando. Players can, however, be able to return to previous levels, using newly acquired abilities and weaponry, to access areas they were previously unable to, similar to Metroidvania games. It doesn't have the swinging, you know?" The game has also linear level progression, without the option to pick and choose the path. When the game's producer, Rey Jimenez, was asked why they are being excluded, he responded "People liked them because they were in the original, but I don't remember hearing anyone say that was their favorite part of the game. Ībsent from Bionic Commando Rearmed 2 are top-down levels, which in its predecessor symbolized an enemy attack while en route to a location. While in this mode players can search for secrets and scan facts about enemies and locales which may help them progress through the game. Also, new to the series will be the ability to enter a scanning mode known as Bio Vision. The player can upgrade or change Spencer's abilities in the enhancements screen during gameplay. Components include a grenade launcher attachment for the bionic arm and a passive heath regeneration ability. Entirely new to the series are Components items and attributes that can be equipped to enhance the player character. Players can also climb over small obstacles, or onto slightly higher elevations. Once the game is completed players may opt to activate the game's Retro mode which disables the ability to jump. These include the ability to jump and maneuver known as Death From Above in which the player slams into the ground upon landing from a fall, causing a shockwave to affect nearby enemies. Some of these were first introduced in the 2009 action-adventure game Bionic Commando. Rearmed 2 also features new gameplay mechanics. Local cooperative gameplay also returns, with the second player controlling a version of Spencer that resembles the one on the cover of the NES version of Bionic Commando. Veteran players who've become accustomed to the glitchy swing mechanics of prior entries will be relieved, or frustrated, to know they'll need new strategies for completing some of the challenge rooms, most notably making use of the spike pits in order to progress. Rearmed 2 features 24 challenge rooms, which are unlocked in a progressive order rather than a group at a time as seen in Bionic Commando Rearmed. Bionic Commando Rearmed 2 features an upgrade system which allows protagonist Rad Spencer to equip both passive and combative features to his bionic arm.Ĭhallenge rooms return in Rearmed 2, but have been altered to require the use of specific abilities in certain challenges. Rearmed 2 changes traditional mechanics slightly, requiring users to press a button to release the arm from its hold point, allowing players to user their momentum to swing in any desired arc. The arm can also be used as a defensive mechanism, allowing the player to grab barrels and enemies and use them as shields, and to repel larger enemies. The protagonist is equipped with a bionic arm that can be used to grapple onto scenery, allowing the player to ascend or to swing to otherwise unreachable areas. The game is played from a 2.5D perspective, with players being able to move horizontally and vertically. ![]() See also: Gameplay in Bionic Commando Rearmedīionic Commando Rearmed 2 features many of the action gameplay elements from the original Rearmed. Some critics praised the new gameplay mechanics, while others felt that it was a step down from its predecessor. ![]() The team's original mission evolves as the bionics, split into three teams, face opposition greater than they have previously faced. Spencer and a team of four other bionics are sent to locate Brubaker and his platoon and help them complete their mission of disarming Sabio's missiles. The game's plot revolves around a dictator named General Sabio and a missing commander from Spencer's organization, Colonel Brubaker. New bionic enhancements include abilities such as hacking data terminals, a powerful uppercut, and firing grenades. A sequel to the Bionic Commando Rearmed, it features enhancements to protagonist Rad Spencer's bionic arm, which he primarily uses to grapple to and swing from objects. Bionic Commando Rearmed 2 is a run-and-gun platform game developed by Fatshark and published by Capcom. ![]()
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