Similar technology was popularised in the 60s with the Mellotron. The Chamberlin used a keyboard to trigger a series of tape decks, each containing eight seconds of sound. The Guardian described the Chamberlin as the first sampler, developed by the English engineer Harry Chamberlin in the 1940s. The designers coined the term sampling to describe one of its features. Main article: Sampler (musical instrument) The Fairlight CMI, a sampler and synthesizer released in 1979. Instead of sampling a recording, artists may recreate a recording, a process known as interpolation. As sampling technology has improved, the possibilities for manipulation have grown. Samples may be layered, equalized, sped up or slowed down, repitched, looped or otherwise manipulated. Technique and tools Ĭommonly sampled elements include strings, basslines, drum loops, vocal hooks or entire bars of music, especially from soul records. The German experimental musician Holger Czukay spliced tape recordings into his music before the advent of digital sampling. Jamaican immigrants introduced the techniques to American hip hop music in the 1970s. In the 1960s, Jamaican dub reggae producers such as King Tubby and Lee "Scratch" Perry began using recordings of reggae rhythms to produce riddim tracks, which were then deejayed over. Musique concrète was brought to a mainstream audience by the BBC Radiophonic Workshop, which used the techniques to produce soundtracks for shows including Doctor Who. Ĭomposers including John Cage, Edgar Varèse, Karheinz Stockhausen and Iannis Xenakis experimented with musique concrète, and Bebe and Louis Barron used it to create the first totally electronic film soundtrack, for the 1956 science fiction film Forbidden Planet. Schaeffer developed the Phonogene, which played loops at 12 different pitches triggered by a keyboard. The method also involved tape loops, splicing lengths of tape end to end so a sound could be played indefinitely. He used sounds from the human body, locomotives, and kitchen utensils. In the 1940s, the French composer Pierre Schaeffer developed musique concrète, an experimental form of music created by recording sounds to tape, splicing them, and manipulating them to create sound collages. Precursors The Phonogene, a 1940s instrument which plays back sounds from tape loops Though some artists sampled by others have complained of plagiarism or lack of creativity, many commentators have argued that sampling is a creative act. In 2019, the European Court of Justice ruled that modified, unrecognizable samples could be used without authorization. However, VMG Salsoul v Ciccone (2016) found that unlicensed samples constituted de minimis copying, and did not infringe copyright. Dimension Films (2005), American courts ruled that unlicensed sampling, however minimal, constitutes copyright infringement. Records Inc (1991) and Bridgeport Music, Inc. Courts have taken different positions on whether sampling without permission is permitted. Clearance, the process of acquiring permission to use a sample, can be complex and costly samples from well-known sources may be prohibitively expensive. Sampling without permission can infringe copyright or may be fair use. The first album created entirely from samples, Endtroducing by DJ Shadow, was released in 1996. Samples such as the Amen break, the " Funky Drummer" drum break and the orchestra hit have been used in thousands of recordings, and James Brown, Loleatta Holloway, Fab Five Freddy and Led Zeppelin are among the most sampled artists. It has influenced many other genres of music, particularly electronic music and pop. Sampling is a foundation of hip hop music, which emerged when producers in the 1980s began sampling funk and soul records, particularly drum breaks. As technology improved, cheaper standalone samplers with more memory emerged, such as the E-mu Emulator, Akai S950 and Akai MPC. The term sampling was coined in the late 1970s by the creators of the Fairlight CMI, a synthesizer with the ability to record and playback short sounds. The mid-20th century saw the introduction of keyboard instruments that played sounds recorded on tape, such as the Mellotron. They are usually integrated using electronic music instruments ( samplers) or software such as digital audio workstations.Ī process similar to sampling originated in the 1940s with musique concrète, experimental music created by splicing and looping tape. Samples may comprise elements such as rhythm, melody, speech, sound effects or longer portions of music, and may be layered, equalized, sped up or slowed down, repitched, looped, or otherwise manipulated. In sound and music, sampling is the reuse of a portion (or sample) of a sound recording in another recording. Reuse of sound recording in another recording
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